I've had some amazing opportunities over the last few years. Below you will find some of the client projects I worked on.
My fiancee works at a primary school and she wanted to make a game with the makey makey.
I saw this as a great opportunity to work with the creativity of her class and that's why we created a game together! The kids delivered amazing work and I only had to implement everything. The parents also definitely enjoyed it at the open evening.
I now return every year to work on new projects with the kids.
I got to create particle effects for PolyPixel, one of the best suppliers of art to the Unreal Engine Marketplace. I created different particles ranging from falling leaves to a rain system with in-depth support for interiors. (More info in the video)
I saw a lot of awesome content on the unity assetstore that I also wanted on the UE4 marketplace. For about a year or so I contacted and collaborated with unity content creators and helped them move over their work to UE4.
It was definitely a great learning experience and I got to talk to a lot of interesting people.
I stopped this initiative because it was too time consuming for me.
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In 2015-2016 I worked for the team at Utomik, here I integrated games to work with their system. It's been a very interesting experience where i've learned and grown a ton. (Can't give a ton of details because of NDA'S)
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