ABOUT THE GAME: Platforms: PC, HTC Vive Engine: UE4 As part of the educational program, Da Vinci's Workshop is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in-house experimentation with Virtual Reality, in the form of an escape room using the Assassin’s Creed IP. The players are tasked to cooperatively solve numerous puzzles inside Leonardo's workshop to recover a piece of Eden.
There is no plan for a commercial release, this is a student only project. As part of the learning experience the staff from Ubisoft have given the team valuable feedback from their field of expertise.
MY CONTRIBUTION: I am the Team Lead and one of the gameplay programmers for the game. My main role is programming the player interactions, the puzzles, game systems and other elements.
My secondary role is helping out other team members who are less experienced with VR or Unreal Engine 4. This means regular meetings and sit-downs and writing up documentation to help them out.