In my day to day live I get to speak to a lot of content creators for the Unreal Engine Marketplace and I recognised a consistent trend. Most of them wanted to offer their pack on the Unreal Marketplace but were intimidated by the Engine. That's why I set up this service to help them out!
Earlier this year I was working on particle effects for PolyPixel, one of the best suppliers of art to the Unreal Engine Marketplace. I created different particles ranging from falling leaves to a rain system with in-depth support for interiors. (More info in the video)
My fiancee works at a primary school and she wanted to make a game with the makey makey.
I saw this as a great opportunity to work with the creativity of her class and that's why we created a game together! The kids delivered amazing work and I only had to implement everything. The parents also definitely enjoyed it at the open evening.
The talented people from skeleton productions needed a short in-game animation for one of their commercials. For this project I used the new unreal sequencer tool to put together a futuristic scene with a beautifull environment and some intense action.
In 2015-2016 I worked for the team at Utomik, here I integrated games to work with their system. It's been a very interesting experience where i've learned and grown a ton. (Can't give a ton of details because of NDA'S)